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  312 posts

Learn more about our latest video tutorials added to The Gnomon Workshop library here and discover the artists who created them. All of these workshops are ready for you to watch immediately!

  Aug 05, 2026

Design Mechs in VR Using Substance 3D Modeler

In this concise workshop, Senior Concept Artist Andre-Lang Huynh demonstrates his complete workflow for designing and sculpting a mech from scratch using Adobe’s Substance 3D Modeler....

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  Jul 30, 2026

Introduction to ZBrush 2026

This workshop offers a comprehensive introduction to ZBrush by Maxon, designed to take artists from complete beginner to a confident intermediate sculptor, painter, and creative problem solver....

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  Jul 23, 2026

Creating a Charged Energy Beam in Unreal Engine

Learn how to build a production-ready cinematic effects shot centered on a charged energy beam using Niagara and Sequencer in this workshop for intermediate Unreal Engine and real-time VFX artists....

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  Jul 09, 2026

Creating Realistic Cliff Materials using Substance Designer

This comprehensive 4-hour workshop by Vincent Dérozier focuses on creating realistic cliff surfaces in Substance Designer, with a strong emphasis on balancing high levels of detail with clear visual readability....

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  Jun 30, 2026

Lighting Realistic Rainy Weather in Unreal Engine 5

This 30-minute workshop offers a comprehensive breakdown of Ted Mebratu’s tried-and-tested workflow for quickly achieving an atmospheric rainy lighting scenario in Unreal Engine with Ultra Dynamic Sky....

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  Jun 11, 2026

Snow Simulation Workflows in Houdini

Vellum Simulation Techniques with Diego de Mendizabal Learn how to use Vellum in...

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  Jun 04, 2026

Creating a Real-Time Horse Groom for Games

Grooming Techniques using XGen, Unreal & Marmoset Toolbag with Guillermo Cortes In this...

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  May 22, 2026

Blender Hard-Surface Modeling Techniques

Adding Nuts, Bolts & Cables to Sci-Fi Models with Bryant Momo Koshu...

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  May 13, 2026

Creating a Sci-fi Dome Barrier in Unreal Engine

Advanced Real-Time FX Workflows for AAA Games with Fabio M. Silva In...

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  May 07, 2026

Claymation in ZBrush

Frame-by-Frame Workflow using ZBrush, Maya & UltraClay with Alexander Lee In...

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  Apr 22, 2026

Race Vehicle Concept Design: Cinematic Rendering

Blender, Cycles, Photoshop & After Effects Workflow with Chris Beatty This three-lesson...

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  Apr 14, 2026

Animating a Dragon Rider for Film & VFX

Maya Workflow for Blocking, Animating & Polishing with Gang Trinh In this Maya...

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