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Creating Key Art Illustration for Film and Games

with Alex Nice


In this tutorial, Senior Concept Illustrator Alex Nice demonstrates his process of using 2D and 3D tools to compose an illustration of key artwork for film by creating a dynamic action scene from the ‘War of the Worlds’. Alex begins with a mixture of photo-bashing and 2D sketching in Photoshop. In this phase, he covers efficient layer management, composition, design and establishing mood. He then moves on to ZBrush and 3ds Max where he models and renders out the hero assets using V-Ray RT. In the last two chapters, Alex assembles all of the elements, adjusts the lighting and details the illustration to a final polished state ready for presentation.

Duration: 2h 05m

Format: HD 1920x1080

Alex Nice

Senior Concept Illustrator, FOX Pictures

Alex Nice is a Visual Effects Art Director, Senior Concept Illustrator, and an entertainment industry veteran with over 15 years of experience creating high-end content for films. Originally trained in fine art and illustration, Alex's skill-set includes managing art teams, concept art look-development, project pitches, and creating film-quality visuals with a strong focus on storytelling. With a background as a 2D artist and 3D generalist, Alex can deliver art from concept to final while maintaining a global focus on quality. His versatility in software and broad artistic style has allowed him to create fantastically epic and photoreal shots for Hollywood's biggest features and VR’s most immersive experiences. Alex thrives in high-stress environments and particularly enjoys interactively working with storytellers to bring their ideas to life. Credits include Jungle Book, Hunger Games, Beasts of No Nation, Sin City, Secret Life of Walter Mitty, Oblivion, Pacific Rim, Elysium, Tron: Legacy, The Amazing Spider-Man, Hugo, and many more.