Log inBy CategoryBy Instructor
Browse

keyshot

Filter Videos

  • Digital Production

    View All

  • Entertainment Design

    View All

  • Software

    View All

Art Direction for Film: Creature Design & Development
From Photoshop to Unreal Engine 5 with Ehsan Bigloo

Ehsan Bigloo

4h 13m | 8 Chapters

Designing Mechs in VR Using Medium
A Workflow Built for Speed & Flexibility with Andre-Lang Huynh

Andre-Lang Huynh

3h 53m | 11 Chapters

Concepting Spaceships for Film & Games
3D Design using 3D-Coat, ZBrush, KeyShot & Photoshop with Joe Gloria

Joe Gloria

1h 40m | 8 Chapters

Key Illustration Workflow for Film & TV
Blender, 3D-Coat, Maya, KeyShot & Photoshop Techniques With Philippe Gaulier

Philippe Gaulier

3h 46m | 9 Chapters

Introduction to ZBrush 2022
A Comprehensive Guide to Learning ZBrush With Madeleine Scott-Spencer

Madeleine Scott-Spencer

20h 41m | 41 Chapters

Professional Character Design For Film
The Making Of "Div" With Ehsan Bigloo

Ehsan Bigloo

3h 35m | 9 Chapters

Sculpting Miniatures for Boardgames Using ZBrush
From 2D concept to 3D Miniature Sculpt Using ZBrush & KeyShot With Francesco Orru

Francesco Orru

4h 12m | 8 Chapters

The Making of “RED MYST” With Maarten Verhoeven
Concepting Biomech Monsters in ZBrush, Marvelous Designer, KeyShot & Photoshop

Maarten Verhoeven

2h 37m | 7 Chapters

Superhero Concept Design for Film & TV
Daz Studio, ZBrush, Marvelous Designer & Photoshop Workflow With Luca Nemolato

Luca Nemolato

2h 45m | 11 Chapters

Creating an Original 3D Creature Concept: Viper Dragon
ZBrush, Maya, Mari, KeyShot & Photoshop Workflow With Kurtis Dawe

Kurtis Dawe

7h 04m | 17 Chapters

Introduction to ZBrush 2021
The Ultimate Guide To ZBrush With Madeleine Scott-Spencer

Madeleine Scott-Spencer

51h 00m | 66 Chapters

Original Creature Concepts
Exploration to Presentation with Pablo Munoz Gomez

Pablo Munoz

2h 48m | 9 Chapters

Designing a Piloted Combat Mech
with Ara Kermanikian

Ara Kermanikian

10h 48m | 19 Chapters

How to make a Creature with Character
with Ian Joyner

Ian Joyner

3h 02m | 8 Chapters

The Art of Iconic Creature Design
Photobashing and ZBrush Workflows with Aaron Sims

Aaron Sims

2h 06m | 7 Chapters

Creature Sculpting with Dominic Qwek
ZBrush, Keyshot and Photoshop Techniques

Dominic Qwek

2h 26m | 11 Chapters

Mech Design for the Entertainment Industry
with Furio Tedeschi

Furio Tedeschi

2h 44m | 10 Chapters

Creating an Illustration from A to Z
with Pascal Blanché

Pascal Blanché

3h 50m | 7 Chapters

Vehicle Texturing in Substance Painter: From Clean to Mean
with James Schauf

James Schauf

9h 51m | 23 Chapters

Dynamic Animal Sculpting
with Krystal Sae Eua

Krystal Sae Eua

4h 40m | 14 Chapters

Character Design and Sculpting for Concept
with Josh Herman

Josh Herman

3h 20m | 11 Chapters

Creative Creature Design
with Neville Page

Neville Page

3h 20m | 6 Chapters

Environment Creation for Film and Cinematics
with Olivier Dubard

Olivier Dubard

1h 51m | 10 Chapters

Sci-Fi Costume Design in ZBrush
with Luca Nemolato

Luca Nemolato

4h 46m | 17 Chapters

Sculpting a Dragon with ZBrush
with Maarten Verhoeven

Maarten Verhoeven

3h 53m | 16 Chapters

3D Character Design
Sculpt, Model, Render with Josh Herman

Josh Herman

2h 08m | 11 Chapters

3D Creature Design: Alien Rock Grubber
Concept, Model, Texture, Render with Jerad S. Marantz

Jerad S. Marantz

6h 21m | 21 Chapters

3D Design for Production
with Vitaly Bulgarov

Vitaly Bulgarov

2h 28m | 11 Chapters