The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.
The Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.
As the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.
The Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.
Professional Training for Artists
The Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.Instructor GalleriesInstructor Interviews
In The Skinned Character Rig, lead character rigger Carlo Sansonetti shows the skinning process from start to finish. The lecture begins with the concepts required to understand basic skinning, allowing the viewer to quickly start deforming their characters. It then progresses to detailed examples and explanations of advanced techniques. Carlo covers his favorite tools, smooth binding, deformation order, deformation correction, indirect skinning and deforming cloth. This title is for artists who are new to rigging as well as for experienced riggers who are looking to expand their current knowledge base with varying approaches on advanced topics.
Duration: 400 minutes
Format: SD 1024x768
An Italian native, Carlo Sansonetti studied Photography at the American University in Rome. Following his dream, he decided to move to the U.S. to study and work as a CG artist. In the past eight years Carlo has worked on several projects as a rigger including Scary Movie 3 and on the National Geographic documentary Fight Science. More recently he completed work as a rigger on the next generation game title Ratatouille for Heavy Iron Studios. In his spare time, Carlo taught at Gnomon School of Visual Effects and created the award-winning animated short film The Auction. Carlo is currently working at Lucasfilm Animation on the CG animated series The Clone Wars.
"Carlo is the master at reating robust character rigs that have feature film quality on a video game budget…he knows the rigs, he knows animation, and he never stops impressing us with his ability to blend this knowledge into amazing results. Frankly, our job would be impossible without Carlo. He is a marvel!"
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Gnomon specializes in computer graphics education for careers in the entertainment industry.